<?xml version="1.0" encoding="UTF-8"?>
<oakxmlfile>
	<struct name="ligh">
		<long name="flags" />
		<tag name="collection_reference_tag" group="core" />
		<long_time name="shock_duration" />
		<long_time name="fade_duration" />
		<long_world name="bolt_length" />
		<sequence_index name="sequence_indexes" count="3" />
		<short_world name="velocity" />
		<short_fixed name="scale" />
		<short name="fork_sement_minimum" />
		<short name="fork_segment_delta" lower_bound="fork_sement_minimum"/>
		<short name="fork_overlap_amount" />
		<short name="main_bolt_overlap_amount" />
		<angle name="angular_limit" />
		<substruct name="damage" struct="damage_definition"/>
		<short name="apparent_number_of_bolts" />
		<short name="collection_reference_index" />
		<short name="collection_index" />
		<short name="color_table_index" />
	</struct>
	<structedit struct="ligh" align="center">
		<frame layout="horizontal">
			<frame text="Appearance" layout="table" stretch="true">
				<row>
					<label text="Collection Reference:" />
					<item target="collection_reference_tag" group="cref" />
				</row>
				<row>
					<label text="Fork:" />
					<item target="sequence_indexes" index="0" tag="collection_reference_tag" />
				</row>																		  
				<row>																			  
					<label text="Main Bolt:" />							  
					<item target="sequence_indexes" index="1" tag="collection_reference_tag" />
				</row>																		  
				<row>																			  
					<label text="Mesh Stain:" />						  
					<item target="sequence_indexes" index="2" tag="collection_reference_tag" />
				</row>
			</frame>
			<frame text="Flags" layout="table">
				<row>
					<item target="flags" text="Durataion Based on Length" bit="0" />
				</row>
				<row>
					<item target="flags" text="Scars Ground" bit="1" />
				</row>
				<row>
					<item target="flags" text="Moves Objects" bit="2" />
				</row>
				<row>
					<item target="flags" text="Ignores Collesions With Models" bit="3" />
				</row>
				<row>
					<item target="flags" text="TFL Collsion Radius" bit="4" />
				</row>
			</frame>
		</frame>
		<frame layout="horizontal">
			<frame text="Damage">
				<item target="damage" text="Edit Damage..." />
			</frame>
			<frame text="Parameters" layout="horizontal">
				<frame layout="table">
					<row>
						<label text="Shock Durration:" />
						<item target="shock_duration" />
					</row>
					<row>
						<label text="Fade Durration:" />
						<item target="fade_duration" />
					</row>
					<row>
						<label text="Bolt Length:" />
						<item target="bolt_length" />
					</row>
					<row>
						<label text="Velocity:" />
						<item target="velocity" />
					</row>
					<row>
						<label text="Scale:" />
						<item target="scale" />
					</row>
				</frame>
				<frame layout="table">
					<row>
						<label text="Fork Segments (from):" />
						<item target="fork_sement_minimum" />
					</row>
					<row>
						<label text="Fork Segments (to):" />
						<item target="fork_segment_delta" />
					</row>
					<row>
						<label text="Fork Overlap:" />
						<item target="fork_overlap_amount" />
					</row>
					<row>
						<label text="Main Bolt Overlap:" />
						<item target="main_bolt_overlap_amount" />
					</row>
					<row>
						<label text="Fork Angle:" />
						<item target="angular_limit" />
					</row>
					<row>
						<label text="Apperent # of Bolts:" />
						<item target="apparent_number_of_bolts" />
					</row>
				</frame>
			</frame>
		</frame>
	</structedit>
</oakxmlfile>